|
Firearms
|
Name |
Wounds |
Traits |
Concealability |
Influence Cost |
|
.22 Derringer |
1 |
+0 |
Pocket |
3 |
|
226 Pistol |
1 |
+0 |
Jacket |
2 |
|
Nailgun |
1 |
+0 |
Trench |
1 |
|
Air-Powered Rifle |
1 |
+0 |
Not |
1 |
|
MidgitMan Pistol |
1 |
+1 |
Pocket |
4 |
|
Walther PPK |
1 |
+1 |
Jacket |
4 |
|
TEC9 SMG |
1 |
+1 |
Trench |
3 |
|
Remingtion Falcon |
1 |
+1 |
Not |
2 |
|
.38 Snubnose |
1 |
+2 |
Pocket |
10 |
|
Colt Python |
1 |
+2 |
Jacket |
7 |
|
Spectre SMG |
1 |
+2 |
Trench |
5 |
|
30/06 Hunting Rifle |
1 |
+2 |
Not |
4 |
|
9mm Pistol |
1 |
+3 |
Jacket |
11 |
|
Scorpion SMG |
1 |
+3 |
Trench |
8 |
|
Remington 1100 |
1 |
+3 |
Not |
6 |
|
Jolt .45 Revolver |
1 |
+4 |
Jacket |
14 |
|
Ingram Moc-10 |
1 |
+4 |
Trench |
10 |
|
Uzi |
1 |
+4 |
Not |
8 |
|
Machine Pistol |
1 |
+5 |
Trench |
13 |
|
Steyr Aug |
1 |
+5 |
Not |
11 |
Throwing Weapons
|
Name |
Wounds |
Traits |
Concealability |
Influence Cost |
|
Throwing Dart |
1 |
+0 |
Pocket |
2 |
|
Throwing Star |
1 |
+1 |
Pocket |
5 |
|
Small Throwing Knife |
1 |
+2 |
Jacket |
8 |
|
Large Throwing Knife |
1 |
+3 |
Jacket |
11 |
|
Throwing Hatchet |
1 |
+4 |
Trench |
14 |
|
Throwing Axe |
1 |
+5 |
Trench |
17 |
Melee Weapons
|
Name |
Wounds |
Traits |
Concealability |
Influence Cost |
|
Pocket Knife |
1 |
+0 |
Pocket |
3 |
|
Lead Pipe |
1 |
+0 |
Jacket |
2 |
|
Cudgel |
1 |
+0 |
Trench |
1 |
|
Cane |
1 |
+0 |
Not |
1 |
|
Switchblade |
1 |
+1 |
Pocket |
4 |
|
Survival Knife |
1 |
+1 |
Jacket |
4 |
|
Cat O’ Nine Tails |
1 |
+1 |
Trench |
3 |
|
Club |
1 |
+1 |
Not |
2 |
|
Straight Razor |
1 |
+2 |
Pocket |
10 |
|
Bowie Knife |
1 |
+2 |
Jacket |
7 |
|
Baseball Bat |
1 |
+2 |
Trench |
5 |
|
Hockey Stick |
1 |
+2 |
Not |
4 |
|
Meat Cleaver |
1 |
+3 |
Jacket |
11 |
|
Main Gauche |
1 |
+3 |
Trench |
8 |
|
Scythe |
1 |
+3 |
Not |
6 |
|
Wakazashi |
1 |
+4 |
Jacket |
14 |
|
Hatchet |
1 |
+4 |
Trench |
10 |
|
Saber |
1 |
+4 |
Not |
8 |
|
Rapier |
1 |
+5 |
Trench |
13 |
|
Boar Spear |
1 |
+5 |
Not |
11 |
Brawl Weapons
|
Name |
Wounds |
Traits |
Concealability |
Influence Cost |
|
Brass Knuckles |
1 |
+1 |
Pocket |
3 |
|
Weighted Gloves |
1 |
+2 |
Pocket |
7 |
|
Spiked Gloves |
1 |
+3 |
Jacket |
11 |
Special Weapons
|
Name |
Wounds |
Traits |
Concealability |
Influence Cost |
|
Crossbow |
1 |
+2 |
Trench |
10 |
|
Wooden Quarrel |
NA |
NA |
Jacket |
5 |
|
Stake (breaks on 1st strike) |
1 |
+0 |
Jacket |
15 min. |
|
Stake |
1 |
+0 |
Jacket |
2 |
|
Stake |
1 |
+1 |
Jacket |
4 |
Armor
|
Name |
Boxes |
Concealability |
Influence Cost |
|
Ballistic Vest |
3 |
Jacket |
6 |
|
Ballistic Body Armor |
5 |
Not |
11 |
|
Chainmail Vest |
3 |
Jacket |
6 |
|
Chainmail Body Armor |
5 |
Not |
11 |
|
Ballistic-Chainmail Jacket |
2 |
Not |
9 |
|
Ballistic-Chainmail Coat |
3 |
Not |
14 |
|
Anti-Staking Plate |
2 |
Jacket |
7 |
Miscellaneous
|
Name |
Concealability |
Influence Cost |
|
Occult Books |
Trench |
7 |
|
Cellular Phone |
Pocket |
3* |
|
Pager |
Pocket |
1* |
|
Camcorder |
Trench |
4* |
|
Micro-cassette Recorder |
Pocket |
2* |
|
Camera |
Jacket |
4* |
Note: "*" denotes items that may be purchased during downtime actions with cash alone.
Containers
|
Name |
Capacity |
Concealability |
Influence Cost |
|
Small Vial |
1 blood |
Pocket |
2 Vials per Influence (not sold in singles) |
|
Canteen |
2 blood |
Jacket |
1 |
|
Thermos |
5 blood |
Trench |
2 |
|